Mahnoor Islam is a software builder specializing in designing high-fidelity user experiences and bridging the gap between custom graphics and performance-driven application layers.
With expertise spanning desktop C++ data architectures, low-level Assembly configurations, interactive Unity projects, and sleek Figma-driven mobile interfaces, she targets modularity, speed, and premium styling in every creative build.
SPECIALIZATIONFront & Back Integrations
DEVELOPMENTC++, Assembly, JS
DESIGN TOOLKITFigma, Prototyping
ENGINESUnity 3D
EXPERIENCE
2024
UI/UX Design Journey
Began designing interactive user flows and prototyping complex web systems inside Figma. Standardized layout grids, micro-interactions, and visual style guides for multi-page architectures.
2025 (Q1-Q2)
Development Internship
Engaged in production-grade software workflows. Gained hands-on experience building clean modular logic, structuring repositories, and testing desktop components.
2025 (Q3-Q4)
Academic Project Development
Developed core computer science modules including a C++ Docspot application employing Binary Search Trees, a custom Assembly Crypto simulator, and custom secure Voting engines.
2026
Advanced Systems and Game Projects
Constructed interactive gaming states in Unity (7 Mysteries), integrated complete mobile interfaces (Chef Kar App), and established responsive portfolio hubs with Canvas hardware rendering.